Hill Climb Racing 2 Wiki
Hill Climber Mk.2
Superjeep
Cost
6,000
Rank
Bronze II

Hill Climber Mk. 2 (formerly Super Jeep) is one of the vehicles available in the game Hill Climb Racing 2.

Overview[]

Superbly built chassis stuffed with a huge twin-turbo V8 gives you a great offroad experience.

The Hill Climber Mk. 2 is essentially an upgraded Hill Climber, with better suspension and an upgradable Rollcage (along with the Dune Buggy) to keep the driver safe from accidental hits, making it a better choice for narrow areas. Hill Climber Mk. 2 also has a slightly bigger fuel tank than Hill Climber, which lasts 44 seconds.

The suspension allows the Hill Climber Mk. 2 to drive safely in rough terrain with ease, but causes the vehicle to lose stability easily when driving uphill, making it a poor choice for maps or races where hills are frequent. Due to the drop-like wheels and shocks from the cabin, the grip is significantly weak, so using Landing Boost and Winter Tires might help the issue. It is still reliable on races due to the higher speed and acceleration, working better on maps with generally rough, flat terrain (especially those with bridges). As the car tends to do wheelies, it is best to equip certain Tuning Parts like Wheelie Boost to take advantage of the wheelies.

Hill Climber Mk. 2 has some good tuning parts, such as the Kangaroo setup (Wings, Jump Shocks, and Landing Boost), Thrusters, Fuel Boost, Fume Boost, and others. Equipping the right tuning parts will give you a big advantage over other players when using Mk. 2.

Customizations[]

See Vehicle Paints List for pictures and more information.

The Hill Climber Mk.2 has 17 different paints and 15 different wheels that can be obtained (VIP paint and wheels aren't included, but you can get it with VIP subscription). After starting the game, it has free red, blue, and green paints and two different wheels to start with.

Leveling[]

Detailed pumping of all Hill Climber Mk. 2 parts

Level Engine Grip Suspension Rollcage
Lv.1 Free Free Free Free
Lv.2 1,200 1,200 1,200 1,200
Lv.3 1,900 1,900 1,900 1,900
Lv.4 2,700 2,700 2,700 2,700
Lv.5 3,600 3,600 3,600 3,600
Lv.6 4,500 4,500 4,500 4,500
Lv.7 5,500 5,500 5,500 5,500
Lv.8 6,600 6,600 6,600 6,600
Lv.9 7,800 7,800 7,800 7,800
Lv.10 9,200 9,200 9,200 9,200
Lv.11 11,000 11,000 11,000 11,000
Lv.12 12,000 12,000 12,000 12,000
Lv.13 14,000 14,000 14,000 14,000
Lv.14 17,000 17,000 17,000 17,000
Lv.15 19,000 19,000 19,000 19,000
Lv.16 22,000 22,000 22,000 22,000
Lv.17 26,000 26,000 26,000 26,000
Lv.18 30,000 30,000 30,000 30,000
Lv.19 35,000 35,000 35,000 35,000
Lv.20 41,000 41,000 41,000 41,000

Masteries[]

In the 1.65.0 Update, Fingersoft added Mastery for Mk2. These buffs can be unlocked after maxing out the vehicle's tunes. These buffs make the vehicle better in various ways.

Mastery Icon Description Gained changes
Mega Parts Mastery Mega Parts +10% power to all tuning parts
Overdrive Mastery Overdrive Increased top speed Power: 380 -> 430
Rev Surge Mastery Rev Surge Increased acceleration Acceleration: 30.0 -> 40.0
Extra Part Mastery Extra Part Unlocks the 4th tuning part slot +1 Tuning Slot

XP required for every level: 75,000

Additional XP gaining method: Collect coins.

Hill Climber Mk. 2's masteries are a copy of Hill Climber's, with all the same features, but with this vehicle, the difference is bigger. Mega Parts helps Mk. 2 get a better advantage in different game modes compared to before, improving the mediocre parts this vehicle has. Overdrive gives a good speed boost, better than what Hill Climber got, and Rev Surge gives a small acceleration boost. The 4th tuning part slot works great like usual. Below is the table that shows Mega Parts' effect on all tuning parts.

Mega Parts Stats[]

Level Magnet Part Weight Wing Aircontrol Snow-chain Rocket Wheelie-boost Fumeboost Flip-boost Jump-shock Landing boost Overcharged turbro Afterburner Spoiler Thrusters Fuel-boost Coin-boost Tunepart nitro
1 5.50

10.00

38.50 110.00

1.50

14.30 165.00

55.00

770.00

0.50

330.00

0.50

275.00 275.00

0.50

550.00 9.90 55.00

4.40

46.75

2.75

385.00 550.00 440

0.50

8.80

0.50

4.62

13.20

2 5.775

11.43

43.604 117.70

1.57

14.85 192.50

62.854

782.10

0.61

342.10

0.56

299.20 292.60

0.56

610.5 11.00 59.587

5.50

52.712

2.937

503.80 732.60 440

0.67

13.20

0.67

5.643

16.137

3 6.05

12.86

48.719 125.40

1.64

15.40 220.00

70.719

794.20

0.72

354.20

0.61

323.40 311.30

0.61

672.10 12.10 64.163

6.60

58.663

3.113

622.60 916.30 440

0.83

17.60

0.83

6.677

19.063

4 6.325

14.29

53.823 133.10

1.71

15.95 247.50

78.573

806.30

0.83

366.30

0.67

347.60 330.00

0.67

732.60 13.20 68.75

7.70

64.625

3.30

742.50 1100.00 440

1.00

22.00

1.00

7.70

22.00

5 6.60

15.71

58.927 140.80

1.79

16.50 275.00

86.427

818.40

0.94

378.40

0.72

371.80 347.60

0.72

794.20 14.30 73.337

8.80

70.587

3.487

861.30
6 6.875

17.14

64.031 148.50

1.86

17.05 302.50

94.281

830.50

1.06

390.50

0.78

397.10 366.3

0.78

854.70 15.40 77.913

9.00

76.538

3.663

980.10
7 7.15

18.57

69.146 156.20

1.93

17.60 330.00

102.146

842.60

1.17

402.60

0.83

421.30 385.00

0.83

916.30 16.50 82.50

11.00

82.50

3.85

1100.00
8 7.425

20.00

74.25 165.00

2.00

18.15 357.5

110

854.70

1.28

414.70

0.89

445.50 402.60

0.89

976.80
9 7.70

21.43

79.354 172.70

2.07

18.70 385.00

114.40

866.80

1.39

426.80

0.94

469.70 421.30

0.94

1038.40
10 7.975

22.86

84.469 180.40

2.14

19.25 412.50

125.4

880.00

1.50

440.00

1.00

495.00 440.00

1.00

1100
11 8.25

24.29

89.573 188.1

2.21

19.80 440.00

133.10

12 8.525

25.71

94.677 195.8

2.29

20.35 467.50

141.90

13 8.80

27.14

99.781 203.5

2.36

20.90 495.00

149.60

14 9.075

28.57

104.896 211.2

2.43

21.45 522.50

157.30

15 9.35

30.00

110 220

2.50

22.00 550.00

165.00

Mega Parts + Supercharged Tuning Parts Stats[]

Supercharged Tuning Parts (or Super Tuning Parts) are a variant of Tuning Parts with double the power of a normal Tuning Part (except for the start boost where only the boost is doubled). This applies to every single Tuning Part, no matter the rarity. They will first appear in the Super Parts Bros public event, where players can drive fixed vehicles with Super Parts. This variation of tuning parts is only playable on certain public events. This table shows the power of the supercharged tuning parts are max. Level.

Level Magnet Part Weight Wing Aircontrol Snow-chain Rocket Wheelie-boost Fumeboost Flip-boost Jump-shock Landing boost Overcharged turbro Afterburner Spoiler Thrusters Fuel-boost Coin-boost Tunepart nitro
1 11.00

20.00

77.00 220.00

3.00

28.60 330

110.00

1540.00

0.50

660.00

1.00

550.00 550.00

1.00

1100.00 19.80 110.00

8.80

93.50

5.50

770.00 1100.00 880

1.00

17.60

1.00

9.24

26.40

2 11.55

22.86

87.208 235.40

3.14

29.70 385

125.708

1564.20

0.61

684.20

1.12

598.40 585.20

1.12

1221.00 22.00 119.174

11.00

105.424

5.874

1007.60 1465.20 880

1.34

26.40

1.34

11.286

32.274

3 12.10

25.72

97.438 250.80

3.28

30.80 440

141.438

1588.40

0.72

708.40

1.22

646.80 622.60

1.22

1344.20 24.20 128.326

13.20

117.326

6.226

1245.20 1832.60 880

1.66

35.20

1.66

13.288

38.126

4 12.65

28.58

107.646 266.20

3.42

31.90 275

157.124

1612.60

0.83

732.60

1.34

695.20 660.00

1.34

1465.20 26.40 137.50

15.40

129.25

6.60

1485.00 2200.00 880

2.00

44.00

2.00

15.40

44.00

5 13.20

31.42

117.854 281.60

3.58

33.00 550

172.854

1636.80

0.94

756.80

1.44

743.60 695.20

1.44

1588.40 28.60 146.674

17.60

141.174

6.974

1722.60
6 13.75

34.28

128.062 297.00

3.72

34.10 605

188.562

1661.00

1.06

781.00

1.56

794.20 732.60

1.56

1709.4 30.80 155.826

19.80

153.076

7.326

1960.20
7 14.30

37.14

138.292 312.4

3.86

35.20 660

204.292

1685.20

1.17

805.20

1.66

842.60 770

1.66

1832.6 33.00 165.00

22.00

165.00

7.70

2200
8 14.85

40.00

148.50 330

4.00

36.30 715

220

1709.40

1.28

829.40

1.78

891.00 805.20

1.78

1953.6
9 15.40

42.86

158.873 345.40

4.14

37.40 770

235.40

1733.60

1.39

853.60

1.88

939.40 842.60

1.88

2076.80
10 15.95

45.72

168.938 360.80

4.28

38.50 825

250.80

1760.00

1.50

880

2.00

990 880

2.00

2200
11 16.50

48.58

179.146 376.20

4.42

39.60 880

266.20

12 17.05

51.42

189.354 391.60

4.58

40.70 935

283.80

13 17.60

54.28

199.562 407

7.72

41.80 990

299.2

14 18.15

57.14

209.792 422.4

4.86

42.90 1045

314.60

15 18.70

60.00

220 440

5.00

44.00 1100

330

The meaning of values for each part:-[]

  • Magnet: Radius (Meters), Force (Meters per second)
  • Heavyweight: Weight
  • Wings: Boost, Duration (Seconds)
  • Air Control: Air Control
  • Winter Tires: Grip on Snow/Icy surfaces, Grip
  • Start Boost: Boost, Duration (Seconds)
  • Wheelie Boost: Boost, Duration (Seconds)
  • Fume Boost: Boost
  • Flip Boost: Boost, Duration (Seconds)
  • Jump Shocks: Boost
  • Landing Boost: Impulse
  • Overcharged Turbo: Top speed, Impulse
  • Afterburner: Boost, Top speed
  • Spoiler: Force
  • Thrusters: Boost
  • Fuel Boost: Boost, Duration (Seconds) Note: The Fuel Boost's boost power does not increase, it remains the same at every level.
  • Coin Boost: Top speed, Duration (Seconds)
  • Nitro: Impulse, Top Speed

Trivia[]

  • Hill Climber Mk. 2 and Hill Climber are the only vehicles that have had their names changed. Hill Climber Mk. 2's previous name was "Super Jeep".
  • This is an ex-boss car from previous versions, look for Ninja boss car and driver outfits in the shop.
  • Hill Climber Mk. 2 has been a vehicle since the game's release (under the name Super Jeep).
  • Hill Climber Mk. 2's design seems to be inspired by real life Jeeps, especially when you look at the Ninja, Rocker & VIP paints, which have the additional tire on the back, which is a legacy that the Jeep brand is known for on their vehicles.