Teams

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Teams.png

Teams were added to Hill Climb Racing 2 during the 1.25.0 update released in the first week of April 2019. The Team update is a significant online update to Hill Climb Racing 2 allowing players to create teams (Clans) containing up to 50 players and battle against other clans in a series of events. Teams will get unlocked after reaching at least the rank Gold I.

In-Game Tutorial[edit | edit source]

1. Team events consist of a set of different game modes. Drive all of them with the allowed vehicles to get your total score. The team event duration is 2 Days.

2. You can only use the designated vehicles during a team event. Choose carefully which one to use for each game mode (one vehicle can sometimes also be used several times).

3. Team event points are distributed according to each player's ranking in the total score leaderboard.

4. You and your fellow team members are shown in yellow on the leaderboard. The opposing team are shown in blue.

5. Your team will be competing against another randomly selected team for the event points.

6. You can attempt to improve your score up until the timer ends,but remember, so can your opponents!

7. When the time is up, you will receive a reward based on the number of event points your team has collected. More Events points means more prizes.

Joining a team[edit | edit source]

In order to play teams, you will need to join an existing team or create a new team. To join an existing team you can press the search 🔍 button. A list of recommended teams will be displayed and you can press on one teams to join. But the creator of the team may set a required level and in some cases a password is set to join. Alternatively, you can search for a team by name using the search text box. There are various resources available to assist you when finding a team including The Official Fingersoft Discord Chat and The Hill Climb Racing Subreddit.

You can also make your own team for 100 gems. When you create your own team you can leave it open for anyone to join (requirement filter) or closed, which will require a password (filter is still active). You can set a public team description and choose a team logo. Choose your team name carefully as it costs an additional 50 gems to change it after creating the team. Team names are unique. You require at least 1 people in your team to participate in a team event.

Running a team[edit | edit source]

There are three levels of leadership available within a team.

Level How Abilities
TeamLeader.png
Leader
Create a team or be appointed to Leader by a Leader who is leaving the team or doesn't want to be leader anymore. Change Team name, description, logo, open/closed status and password ("Closed" allows for password). Edit the requirement filter. Unban kicked players. Promote, demote or kick Co-leaders & Players. Start a Match. Leave the team.

(Cannot leave the team unless another player is assigned as Co-leader who then will become leader. If you are the only person in the team, the team will be removed. If a leader is banned by Fingersoft a Co-leader will be made leader. This works in chronological order. If there are no Co-leaders the oldest player on the team will become the new leader.

CoLeader.png
Co-Leader
Promoted by Leader or Co-leader by pressing on the players name and pressing "Promote" Co-Leaders can promote or kick Players, but they can’t kick the leader. They can start a Match.

Co-Leaders can be kicked by the leader.

Co-Leaders can leave the team.

Member Default when joining a team The player can leave the team, or can be kicked by the Leader or an Co-Leader.


Tips

A team will often perform much better when it's running well. Some key recommendations for a team are:

  • Choose a clear searchable name if you want to attract new players. For example: "Canada HCR2" would be a more easily searchable name than "{BP203}Avengers". Searching is case sensitive. Write an enticing and eye-catching team description after choosing a name.
  • Start matches when they're available to start. Rely on Co-leaders to start matches if you're not available. No one wants to be waiting days for a match to start.
  • Communication with your team is important. Use numbers and Emoji if there is a language barrier. For example if the player Bill Newton has got a great score for the team type into chat "Bill Newton 25 069 👍"
  • Remember to have fun. Having strict requirements for people to complete like 1000km per week is not sustainable or possible for most players.

Unbanning Players

To unban a player you have previously banned from your team, please follow these steps:

(Note that only the team leader has ability to unban players.)

  • Navigate to the team tab and tap on your teams icon to open the Team Info screen
  • Tap on unban
  • Tap the toggle icon to the right of the person you wish to unban, then tap the unban button. You can unban multiple people simultaneously via this method.


Please see the step-by-step screenshots below

Unbanning step1.pngUnban step2.pngUnban step3.png

Advertising your team or finding a team to join[edit | edit source]

Other than using the in-game search to find a team, there are several ways to advertise your team in order to get more players or find a team more suited to what you wish to achieve.

  • Discord Chat for Gamers - Via the in-game settings is a link to Discord chat. Discord chat has specific chat rooms under "Teams" category. From there you can send a message to a very large audience and hopefully get lots of replies.
  • Reddit - In this forum, you can create a new post to advertise your team or search through posts to find a team to join.
  • Social Media including Youtube, Facebook, Twitter & Instagram. By searching for keywords like Fingersoft or various clan names you might be able to meet other players and discuss how to join their team.
  • Youtube - Youtube has a variety of videos about team events. There you can find other teams that are looking for you.

Remember, no one likes to be spammed. Don't overdo it when advertising your team. If you want to join a team, make sure that when you contact someone you include details like how long you've been playing, how many cars you have unlocked and what levels they are, how many KM you think you could drive a week, previous team experience, etc. Simply asking "What's a team's password..." might cause your question to be ignored.

Team Matching and Scoreboard[edit | edit source]

Once a team has five members, a Team Leader or Co-leader can start matching with another team that is ready to play. It can take several minutes to find a suitable match, however most of the time it's instant. Once matched, the team event will start and run for two days. After those two days, the match ends and you get the results and the prizes that come with it. You should be matched with a team that has a similar trophy range.

Scoreboard

The scoreboard "Top Teams" displays a list of 10,000 teams playing the game and how many trophies they have won. Trophies are won each time a team wins a match. The number of trophies won after each match depends on where the team you've won against sits on the scoreboard. Basically, you will get a higher number of trophies if you win against a team that has a higher position on the scoreboard. If you lose, you will forfeit trophies based on the same logic, unless you have 0 trophies, in which case you will remain at 0. Another factor that can affect the number of trophies you win is the number of trophies you currently have, with the teams located at the top of the leaderboard receiving fewer trophies when they win compared to everyone else below them. This system is based on the ELO rating.

Points[edit | edit source]

After competing in a team race you will receive a position based on your overall score. The maximum per track is 10,000 (so 40,000 if there are 4 races, for example). The more race points you score, the higher position on the leaderboard you will be placed. Each position has its an own number of prize points shown below. The team with the most prize points at the end of the event will win the battle. If a team scores over 3,000 points they will be eligible for all prizes. A total of 4,500 points can be distributed between 100 players. If there are less than 100 players then not all points will be distributed. Click on the table to see the full standings according to the position.

  • Position 1 = 300
  • Position 2 = 280
  • Position 3 = 262
  • Position 4 = 244
  • Position 5 = 228
  • Position 6 = 213
  • Position 7 = 198
  • Position 8 = 185
  • Position 9 = 173
  • Position 10 = 161
Position Points
1 300
2 280
3 262
4 244
5 228
6 213
7 198
8 185
9 173
10 161
11 150
12 140
13 131
14 122
15 114
16 107
17 99
18 93
19 87
20 81
21 75
22 70
23 66
24 61
25 57
26 54
27 50
28 47
29 44
30 41
31 38
32 35
33 33
34 31
35 29
36 27
37 25
38 24
39 22
40 21
41 19
42 18
43 17
44 16
45 15
46 14
47 13
48 12
49 11
50 11
51 10
52 9
53 9
54 8
55 8
56 7
57 7
58 6
59 6
60 6
61 5
62 5
63 5
64-67 4
68-73 3
74-83 2
84-100 1


Team Prize: At the end of each team event you will be eligible to collect prizes depending on how many points your team was able to obtain.

A maximum of nine prizes can be collected and the Top Prize will be yours only if your team wins the event.

Points Rewards
300 Chest bronze.png
600 10,000 Coin.png
1,000 500 Scrap.png
1,400 1 Special ticket.png
1,800 Chest sliver.png
2,200 20,000 Coin.png
2,600 30 Gem.png
3,000 1,000 Scrap.png
Winning Team Prize Chest gold.png

Team Chest[edit | edit source]

Team Chest (Distance Chest): Every one of your teammates will be able to open a team chest once per week. This team chest can be leveled up by the distance the entire team drives (Maximum 2,500km per player). The overall distance (Maximum 2,500*50 = 125,000 km) of your team will be used to level this chest up. Below are listed the overall distance requirements for a certain team chest level and loot up to level 57.

Note: The numbers that are in each tuning part's rarity column represent the minimal amount of these tuning part's rarity you can obtain in the team distance chest (these numbers vary from one level to another). For the coins and the gems, the numbers represent the exact amount you will get for each team distance chest level.

Level Km Coins Gems Common Rare Epic Legendary
1 0 24,000 7 18 2 0 0
2 65 28,000 9 18 2 0 0
3 160 32,000 11 29 2 0 0
4 285 36,000 13 29 2 0 0
5 440 40,000 15 29 2 0 0
6 625 44,000 17 45 6 0 0
7 840 48,000 19 45 6 0 0
8 1,085 52,000 21 45 6 0 0
9 1,360 56,000 23 45 6 0 0
10 1,665 60,000 25 68 9 6 0
11 2,000 64,000 27 68 9 6 0
12 2,365 68,000 29 68 9 6 0
13 2,760 72,000 31 68 9 6 0
14 3,185 76,000 33 113 0 12 0
15 3,640 80,000 35 113 0 12 0
16 4,125 84,000 37 113 0 12 0
17 4,640 88,000 39 113 0 12 0
18 5,185 92,000 41 113 0 12 3
19 5,760 96,000 43 113 0 12 3
20 6,365 100,000 45 113 0 12 3
21 7,000 104,000 47 113 0 12 3
22 7,665 108,000 49 113 0 12 3
23 8,360 112,000 50 113 0 12 3
24 9,085 116,000 50 113 0 12 3
25 9,840 120,000 50 113 0 12 3
26 10,625 124,000 50 113 0 12 3
27 11,440 128,000 50 113 0 12 3
28 12,285 132,000 50 113 0 12 3
29 13,160 136,000 50 113 0 12 3
30 14,065 140,000 50 113 0 12 3
31 15,000 144,000 50 113 0 12 3
32 15,965 148,000 50 113 0 12 3
33 16,960 152,000 50 113 0 12 3
34 17,985 156,000 50 113 0 12 3
35 19,040 160,000 50 113 0 12 3
36 20,125 164,000 50 113 0 12 3
37 21,240 168,000 50 113 0 12 3
38 22,385 172,000 50 113 0 12 3
39 23,560 176,000 50 113 0 12 3
40 24,765 180,000 50 113 0 12 3
41 26,000 184,000 50 113 0 12 3
42 27,265 188,000 50 113 0 12 3
43 28,560 192,000 50 113 0 12 3
44 29,885 196,000 50 113 0 12 3
45 31,240 200,000 50 113 0 12 3
46 32,625 200,000 50 113 0 12 3
47 34,040 200,000 50 113 0 12 3
48 35,485 200,000 50 113 0 12 3
49 36,960 200,000 50 113 0 12 3
50 38,465 200,000 50 113 0 12 3
51 40,000 200,000 50 113 0 12 3
52 41,565 200,000 50 113 0 12 3
53 43,160 200,000 50 113 0 12 3
54 44,785 200,000 50 113 0 12 3
55 46,440 200,000 50 113 0 12 3
56 48,125 200,000 50 113 0 12 3
57 49,840 200,000 50 113 0 12 3

Note: From level 45 onwards there is no improvement in prizes

Team Events[edit | edit source]

In the Table Below is a list of the past 3 team events. Every team event lasts one week. To see the previous events, go to Team Event Archive.

To Rage, Or Not To Rage?
Race type time attack.png Crushing Through: Breaking objects gives a time bonus
Race type distance.png Distance: Drive as far as you can
Race type time attack.png Dangerous Downhill: Finish the track as fast as you can
Race type time attack.png Time Attack: Finish the track as fast as you can
Vehicle Pool Hill Climber.png Tractor.png Rotator.png Super Diesel.pngMini Tank.png
Other Team Sus...
Race type time attack.png Trick Time Attack: Perform flips to get a time bonus
Race type time attack.png Time Attack: Get the Ball to the Goal
Race type distance.png No Fuel Distance: Drive as far as you can
Race type time attack.png Cargo: Finish the track as fast as you can
Vehicle Pool Scooter.png Sportscar.png Monowheel.png Formula.pngSuperbike.png
Tickets Please
Team event long jump.png Long Jump: Jump as long as you can
Race type distance.png Water Run: Drive as far as you can
Race type time attack.png Time Attack: Finish the track as fast as you can
Race type time attack.png Time Attack: Finish the track as fast as you can
Vehicle Pool Superjeep.png Buggy.png Snowmobile.png Hotrod.pngSupercar.png

Leagues[edit | edit source]

Climb Canyon League Logo

Leagues is a team sorting system that introduced in 1.44 updates, that divide teams into 8 separate divisions and each team will battle opposing teams inside their division bracket, vying to improve their division ranking at the end of a season.

Each season will last one month (in sync with trophy road seasons) and matchmaking will be prevented 3 days before the end of the season (1 match length of 2 days + 1 more day for calculations) to ensure all matches are ended and counted fairly.

At the end of the season, based on their placement on the leaderboard, teams can move up or down by 1 or 2 divisions or they can stay in the same division. New teams start at the lowest division - This means the minimum time to rise from the bottom to the top is 4 months.

The points for the leaderboard are accumulated based on the total team score during a match, so even a losing team will get points from playing the match, and actively avoiding high ranking teams could prove to be an actual detriment to your team positioning. Inactive teams and teams that do not perform well enough will drop positions.

Teams will have their team badge borders changed according to the division they are in so that their current division can be easily identified. Each individual players will be rewarded at the end of the season based on the division their team is in, and their position within that division. Higher division & higher placement within your division means higher personal rewards for you.

Leagues system rewards you different amount of rewards based on in which division your team is on.

The tables below shows order of division from highest to lowest and amount of rewards you will claim based on which division your team is on.

Division Team Rank Rewards Promotion & Demotion
Coins Gems Promotion

(Rank XX - YY Highest Team Winning)

Demotion

(Rank XX - YY Lowest Team Winning)

One Division Higher Two Division Higher One Division Lower Two Division Lower
CC 1 - 100 1,000,000 - 1,500,000 200 - 400 - - 51 - 100 -
I 101 - 500 800,000 - 1,000,000 150 - 200 101 - 150 - 301 - 500 -
II 501 - 2000 600,000 - 800,000 100 - 150 501 - 700 - 1201 - 1600 1601 - 2000
III 2001 - 4000 500,000 - 600,000 75 - 100 - 2001 - 2400 2401 - 3200 3201 - 4000
IV 4001 - 8000 400,000 - 500,000 50 - 75
V 8001 - 16000 200,000 - 400,000 25 - 50 8801 - 10200 8001 - 8800 11600 - 16000 -
VI 16001 - 32000 100,000 - 200,000 15 - 25 17401 - 20300 16001 - 17400 29001 - 32000 -
VII >32000 50,000 - 100,000 5 - 15 33001 - 34000 32001 - 33000 - -

Note:

  • CC stands for Canyon Champions.
  • Table that fills with "-" meaning that it does not allow the team to go up or down the division at a certain level.

Information listed in the table is still under maintenance and can be inaccurate.